Year: 2023
Role: Developer
Company: Johns Hopkins Applied Physics Laboratory
Technologies: Unity
Presentations: JHU APL XR Symposium 2024
A dynamic Satellite Simulation in Hololens 2. This experience is built to over 50 HL2 across the company and is routinely demoed.

Cislunar
What is Cislunar?
The Demand
Cislunar space is the region between Earth and the Moon, including the Moon’s orbit, and serves as a key area for spacecraft operations, lunar missions, and future space exploration infrastructure.
Visualizing Cislunar operations is hard!
How do we bridge complexity and understanding to drive real impact?
It's not just about size, scope, and scale — speed, placement, and orbital dynamics add layers of complexity



CSV Data to Render
Converted CSV files containing Earth-Centered Earth-Fixed (ECEF) coordinates into Unity-readable scriptable objects, processing millions of data points across 16 datasets to accurately render satellite trajectories.
Approach
Collaborated with APL's Space Comm team to develop a HoloLens 2 experience that visualized 16 satellites' 30-day trajectories in cislunar space.
Utilized open-source data to create an engaging, immersive experience, moving beyond traditional 2D presentations.


Deploying to HL2
Built out the Unity package and deployed to HL2 via Visual Studio. Built this experience to ALL headsets across APL.
Visualization
Created an accurate cislunar cartography featuring Earth, Moon, and Lagrange points, integrating 3D satellite models and line renders to visualize 3-day trajectories.
Optimized load times by converting data points into scriptable objects and animating satellite movements based on coordinate data.

Design Process